Box man: is the craps table supervisor who sits between the one stickman and directly behind the thousands of dollars worth of chips that the casino keeps on hand at each craps table.
Dealers: the two dealers at the Craps table are responsible for all the bets made on his half of the table. Whenever you want to make free odds, place, or lay bet in a casino, you should give the money to the dealer at your end of the table and he will make the bet for you.
Floor men: are the supervisors who are responsible for the games in the casino and the employees running them. Floor men spend their time behind the tables watching over the games.
Marker Puck: is the plastic disk, which the dealers use to mark the “Point” on the Craps table. When the puck is turned so that the side inscribed with ‘off’ is face up, then all free odds bets have no action on the following roll of the dice.
Pit: is the area enclosed by all of the craps tables in a casino. Floor men walk around in the pit and keep an eye on the craps games in progress and the casino employees.
Stickman: is the casino employee who calls out the dice rolls and returns the dice to the ligaz888 shooter. The stickman also is responsible for the placing and paying the proposition bets.
The basic idea behind Craps is to establish a “point” number and roll that number again before rolling a 7 (craps). Only the numbers 4, 5, 6, 8, 9, or 10 can be a point number and all other rolls on the dice have special meanings depending on when they are rolled (before or after a point is established).
The casino game of Craps is played with a set of two perfectly balanced dice with each die having six white dots numbered 1 through 6. The game is played by tossing the dice from one of the short ends of the table to the other (make sure that both die hit the opposite side wall of the table). Payoffs are made based on the number combination displayed when the dice come to rest.
The inside walls of the table are covered with a serrated egg-carton like foam, designed to make the dice bounce around to assure randomness. Each throw of the dice is called a “roll”. Players take turn rolling the dice, clockwise around the table, and the player rolling at any given time is called the “shooter”. When a new shooter is given the dice, his or her first roll is called the “”Come Out”” roll. This begins a new series of rolls by that shooter and lasts for as long as that shooter continues to make winning rolls.
A new game in Craps begins with the “”Come Out”” roll. A “Come Out” roll can be made only when the previous shooter fails to make a winning roll — more correctly known as “not making the “Point”” or “seven out”. A new game then begins with a new shooter. If the current shooter does make his “Point”, the dice are returned to him and he then begins the new “Come Out” roll. This is a continuation of that shooter’s roll, although technically, the “Come Out” roll identifies a new game about to begin.